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Call of Duty: Modern Warfare’s post launch to feature ‘regular distribution of content’ with free maps and more

The PlayStation Blog shared 22 things you should know about Call of Duty: Modern Warfare MP, and one of the big pieces of news that has been shared regularly since the game’s reveal is that there is no Season Pass.

The PlayStation Blog got a quote from Joe Cecot, Infinity Ward Design Director, that states they plan to bring free maps and content consistently throughout the post launch season.

Instead, an ongoing array of free downloadable maps and content will release post launch. “We just revealed, so it’s a little early to talk post-launch, but we can say that it will be a regular distribution of content,” Cecot said. “We have a very full post-launch schedule, because we want players to jump into our game and we want to keep them really busy with new content for a long time.”

It’s not clear yet exactly how Infinity Ward is planning to do post launch content with Call of Duty: Modern Warfare beyond this quote above. Previous Infinity Ward games have had the 4 DLC Packs throughout the year with other mixed in events for the game with Call of Duty: Infinite Warfare.

Call of Duty: Black Ops 4 moved away from the DLC Packs system and did content drops throughout the year with the Black Ops Pass, splitting up content to release more often. Many fans did not like some of the slower updates for Black Ops 4.

We also don’t know yet how many maps Infinity Ward plans to release post-launch for this game across the different modes. The last Infinity Ward title brought 16 maps post launch; Black Ops 4 is only bringing a total of 12 maps for players total this year.

SOURCE: PlayStation Blog

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare will support keyboard-mouse play on consoles

Infinity Ward has revealed in interviews with websites and PlayStation Blog that players who want to play with keyboard and mouse on consoles will be available to do so with Call of Duty: Modern Warfare.

Call of Duty: Modern Warfare has cross play support between PlayStation 4, Xbox One, and PC, and the studio confirmed they will be matchmaking by peripheral input device.

Joe Cecot, MP Design Director, has confirmed to PlayStation Blog that keyboard and mouse will be supported on PS4 (and confirmed elsewhere with Xbox One).

At its unveil event, Infinity Ward confirmed that Call of Duty: Modern Warfare will support cross-play between PC and console players — a first for the series. How is the studio balancing mouse-and-keyboard users with controller users? “One of the main ways is that we are planning on matchmaking based on peripheral,” Design Director Joe Cecot said. “We’re also supporting different peripherals, so if you want to plug a keyboard [and mouse] into your PS4, you can.”

SOURCE: PlayStation Blog

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare will be playable at CWL Champs

Activision has announced that Call of Duty: Modern Warfare Multiplayer will be playable at the 2019 CWL Champs.

The 2019 CWL Champs takes place August 16-18 in Los Angeles, CA, and marks the end of the 2019 Call of Duty esports season with Call of Duty: Black Ops 4.

Activision has not said which modes of MP of Modern Warfare will be playable at Champs, but if you’re attending, you can stop by the PlayStation booth at the event to get your first hands on before the beta.

For those not attending Champs, the Call of Duty: Modern Warfare Open Beta is coming in September. The Beta begins September 12 on PS4.

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Source: CharlieIntel.com


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Infinity Ward still determining if Call of Duty: Modern Warfare will support cross-save

Infinity Ward has confirmed that Call of Duty: Modern Warfare will have Cross Play ability between PlayStation 4, Xbox One, and PC, but now fans are asking if the game will have cross-save ability to transfer their saves and items between the platforms.

Infinity Ward was asked about this on social channels this week, and Design Director Joe Cecot has stated the they are ‘still figuring this out.’

Cecot did state that more information would be coming in the future in regards to this feature, but it would be a nice addition for the game to have alongside Cross Play.

Players will still have to buy the base game on each platform separately, but having the ability to bring all the content, levels, and more between each system would be helpful for those who like to play on more than one platform.

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Source: CharlieIntel.com


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The only thing that can bring down Call of Duty: Modern Warfare is the microtransaction system

As we have made it through the Call of Duty: Modern Warfare Multiplayer Reveal, this game does have the most content and variety of content in it at launch that Call of Duty has not seen in a few years.

The reveal on August 1 showcased that Infinity Ward is bringing the new 2v2 Gunfight experience, standard 6v6 mode, a new 10v10 mode, a 20v20 large map mode, and Ground War with more than 100 players.

There is a mode for anyone to play for those who want to experience different player counts, different map styles, and more in Call of Duty: Modern Warfare.

Activision confirmed that Call of Duty: Modern Warfare will not have a Season Pass, and all post launch maps will be free for everyone. This is the first time in Call of Duty history that post launch DLC Maps will not be a paid thing.

The Season Pass in Call of Duty started in 2011 with Call of Duty: Elite with Call of Duty: Modern Warfare 3, and since then, there has always been a $50 Season Pass included with the game. Majority of the gaming industry had moved on from paid DLC a few years ago, but Activision decided to live in the past up until this year.

And, the company has confirmed that there will be Cross-Play in Call of Duty: Modern Warfare, bringing together PS4, Xbox One, and PC players together so that all players can join into any lobby and play with any Call of Duty: Modern Warfare player.

All of the above sounds incredible. Call of Duty offering a variety of ways to play the game; Activision eliminating the Season Pass; and Cross Play support.

There’s one thing that can completely bring down this year’s Call of Duty game: the microtransaction system.

Call of Duty has had a rough history with the microtransaction system. Microtransactions, MTX for short, were introduced to Call of Duty with Black Ops 2 with the ability to buy camos and items separately. With Advanced Warfare, Activision introduced the ability to buy Supply Drops, one of the most controversial MTX systems in the gaming industry today.

Infinity Ward games, however, have usually had a fair MTX system overall. Call of Duty: Infinite Warfare did feature Supply Drops and stat changing weapon variants, but the studio did allow new weapons to be unlocked via challenges and the Season Pass. Infinity Ward also had Collections and ways to break down items to earn credits to continue to build other variants.

But, many fans are worried about what Call of Duty: Modern Warfare will have as this year’s game, Call of Duty: Black Ops 4, has had one of the worst systems that Call of Duty has ever seen. Back in May, Activision executives said that they were “testing” out new MTX systems in Black Ops 4 for the “the current game” and the “future” which led many players to wonder if Black Ops 4’s system would come into Modern Warfare.

Call of Duty: Black Ops 4 has one of the worst systems that Call of Duty has ever seen before: weapons locked behind loot boxes, $30 hammers, camos locked in the shop only, and systems that makes it seem like it’s a free to play game, versus a $60 game with $50 Season Pass.

The MTX system is the one thing that can bring down Call of Duty: Modern Warfare. Modern Warfare seems to be one of the most content rich Call of Duty game the franchise has seen in years; multiple different play-style modes, maps designed for each of the modes, a full campaign, and a Spec-Ops mode.

How Activision determines the MTX system in Modern Warfare will determine how the next year goes, and we hope that the company has learned from their mistakes to make a better game for the fans.

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Source: CharlieIntel.com


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Players can create custom loadouts for Gunfight in Private Matches

While Gunfight in Call of Duty: Modern Warfare features set classes in the public match settings, players have been asking Infinity Ward how Gunfight mode would work in Custom Matches in the game.

Infinity Ward MP Designer has responded to comments on Reddit by confirming that Call of Duty: Modern Warfare’s Gunfight mode classes can be edited and feature custom loadouts when playing the mode in Private Matches.

The standard settings will be everyone has the same loadout. We have a lot of options for this mode, including options in custom match to pick your loadouts if you want to play that way.

Players will be able to make a wide selection of classes to play with friends in Custom Lobbies with Gunfight mode.

In public matches, the classes are preset and swap out every two rounds. Weapons shown in gameplay thus far have ranged from a pistol to snipers to rocket launchers. There’s a ton of variety and variations that can be done.

SOURCE: Reddit

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare will have matchmaking based on input device

Infinity Ward’s MP Design Director, Joe Cecot, has told Dualshockers in an interview during this week’s reveal event that Call of Duty: Modern Warfare’s Cross Play will be based on input based matchmaking.

Call of Duty: Modern Warfare was announced to support Cross Play between PlayStation 4, Xbox One, and PC. And now, we’ve got confirmation that the matchmaking will be based on input device. If you’re a keyboard and mouse player, you will be matched against other keyboard and mouse players.

If you’re a controller player, you will be matched against other controller players, but also have the option to opt-in to matchmaking with all players in Call of Duty: Modern Warfare.

 “We’re going to be matchmaking by peripheral, so if you’re a keyboard player you’re going to play with other keyboard players. But, if you’re a console player and you’re playing on a gamepad you can actually opt in…We also don’t let you change your controller or peripheral mid-match, so once you’ve chosen it, it’s locked in.”

Call of Duty: Modern Warfare will have an Open Beta in September, and the second Weekend of the Open Beta will support Cross Play between the platforms. More info on the beta is available here.

SOURCE: DualShockers

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Source: CharlieIntel.com


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Everything announced today about Call of Duty: Modern Warfare Multiplayer

Today was a busy day in the Call of Duty world with the Multiplayer Gameplay Premiere for Call of Duty: Modern Warfare.

In this article, we wanted to recap all of the posts we shared today in one place, and share any additional information of Call of Duty: Modern Warfare that was showcased during today’s streams.

Call of Duty: Modern Warfare is available October 25.

Source: CharlieIntel.com


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Call of Duty: Modern Warfare Open Beta — Details, Dates, And More

Activision and Infinity Ward have officially announced an Open Beta for Call of Duty: Modern Warfare is coming.

As part of the reveal stream for the MP gameplay and MP trailer of Call of Duty: Modern Warfare, the studio has confirmed that this year’s game will in fact have a beta.

The Early Access of the Call of Duty: Modern Warfare Open Beta will begin September 12 first on PlayStation 4. The Open Beta will begin a few days later for all players, regardless of pre-orders.

This is the first time Activision is doing an open beta for Call of Duty across all platforms in a few years. As the PlayStation marketing deal continues to exist, PlayStation 4 players will get first access to the Open Beta via a pre-order on September 12.

Beta Schedule:

  • PlayStation 4 Exclusive Beta
    • September 12 – 13 (Early Access, PlayStation 4)
    • September 14 – 16 (Open Beta, PlayStation 4)
  • Beta featuring crossplay testing
    • September 19 – 20 (Early Access, PC and Xbox One; Open Beta, PlayStation 4)
    • September 21 – 23 (Open Beta, PlayStation 4, PC, Xbox One)

If you’ve already pre-ordered Call of Duty: Modern Warfare digitally, you will automatically get access to Early Access of the Open Beta when it is available.

If you pre-ordered Modern Warfare at a retailer, please reach out to the retailer to get a code to redeem on the Call of Duty website to ensure that you have access to the beta when it becomes available for your platform.

Visit CallofDuty.com/beta for more info.

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Source: CharlieIntel.com


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High Moon Studios also working on Call of Duty: Modern Warfare

As part of the announcement of multiplayer reveal for Call of Duty: Modern Warfare, the company’s press release for the game has revealed that High Moon Studios is also assisting on the development of Call of Duty: Modern Warfare.

This is one of the first times High Moon Studios has been directly named as a supporting developer for a Call of Duty title since Call of Duty: Advanced Warfare. The studio developed the Xbox 360 and PS3 versions of that game back in 2014.

Since then, High Moon Studios has been primarily focused on developing Destiny alongside Bungie for Activision. The studio worked on many expansions and season updates for Destiny with Bungie. Bungie and Activision relationship ended earlier this year when Activision and Bungie decided to go their own ways.

It was not clear what High Moon Studios would work on after Destiny, but now it appears they are going to be a support studio for Call of Duty titles.

The press release notes that development is lead by Infinity Ward, with Beenox working on the PC version, and Raven Software and High Moon Studios assisting across the board.

Call of Duty: Modern Warfare is scheduled for release globally October 25th on PlayStation 4, Xbox One, and PC. The title features a fully-optimized PC version, developed in partnership with Beenox, which will be available exclusively on Battle.net®, Blizzard Entertainment’s online gaming platform. Call of Duty: Modern Warfare is published by Activision, a wholly-owned subsidiary of Activision Blizzard (NASDAQ: ATVI) with development led by award-winning developer, Infinity Ward, and additional development support from Beenox, High-Moon Studios and Raven Software.

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Source: CharlieIntel.com


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