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Treyarch developing Call of Duty: Black Ops 5 for 2020 with Sledgehammer Games and Raven to support

A new bombshell report has surfaced from Jason Schreier of Kotaku regarding Call of Duty’s 2020 release. He has reported that current in-development Call of Duty 2020 game is in “a mess” state, and Treyarch is taking over the development to bring Call of Duty: Black Ops 5 as the 2020 Call of Duty game.

Kotaku states that Activision informed the studios this week of the major change that the company is making to its plans, as Sledgehammer Games and Raven Software were still in development of the 2020 Call of Duty game.

It’s a significant shift for Activision’s massive first-person shooter franchise, which is one of the most lucrative video game series on the planet. Every fall for the past 15 years, Activision has put out a new Call of Duty game, supported by a stable of different developers who rotated duties as required. Since 2012, Activision has followed a three-year cycle for its three lead studios: Infinity Ward, Treyarch, and Sledgehammer. 

Kotaku reports that Sledgehammer Games and Raven Software will serve as support studios to work with Treyarch on bringing out the 2020 Call of Duty game. Raven Software was actually the lead development studio for the 2020 Call of Duty game with Sledgehammer Games supporting them.

Sledgehammer Games and Raven have been working on a single player campaign for their 2020 game set in Cold War, and that is supposed to be the campaign for the new Black Ops game.

As part of their report, Kotaku sources told them that there was tension between Sledgehammer Games and Raven Software during the development of 2020 title. The studios kept arguing over the features of the 2020 title. The game was apparently a “mess.” Activision decided to step in and put Treyarch in charge of a new Black Ops project for 2020.

This will be the first time that Treyarch is making a Call of Duty game in the 2 year development cycle since the release of Black Ops 2 back in 2012. Since then, Treyarch’s Black Ops 3 and Black Ops 4 have been created in a 3 year development cycle.

Sledgehammer Games has been having a rocky time the last year, with co-founders Michael Condrey and Glen Schofield departing the company in 2018. The new studio leadership is under Aaron Halon. It was not clear what the studio planned to make after the Call of Duty: WWII season with the co-founders departing.

Michael Condrey has reportedly been recruiting Sledgehammer Games developers to his new 2K Studio, and many developers have been leaving SHG over the past year. Developers still at Sledgehammer have been shocked by the amount of developers leaving, Kotaku reports.

Sledgehammer Games not releasing a fully fledged title for 2020 will be the first time the studio has missed three year release since 2014. Sledgehammer Games was founded in 2009 as an Activision-owned studio and started their journey as co-developers of Call of Duty: Modern Warfare 3 back in 2011 with Infinity Ward. After that, Activision transitioned Call of Duty to a three year development cycle with Sledgehammer Games, Treyarch, and Infinity Ward as the lead developers rotating through the cycles.

Sledgehammer Games released Call of Duty: Advanced Warfare in 2014 and Call of Duty: WWII in 2017.

If this is the case, next year will see a new Call of Duty: Black Ops game — marking the fifth title in the sub-series.

Activision has not confirmed this info and did not issue a statement.

SOURCE: Kotaku

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Everything we know about Call of Duty: Mobile – Maps, Modes, and more

Bringing together the Modern Warfare and Black Ops worlds, Call of Duty: Mobile is taking the king of shooters to mobile devices.

With a deluge of information pouring out of the closed Beta, more and more details on Call of Duty: Mobile are finally being unearthed. Announced in March 2019, Call of Duty: Mobile won’t be the first CoD you can play on your phone, but it’s looking like it might be the best.

Currently, the game is undergoing a closed Beta on Android devices in India, and soon to be Australia, while a worldwide release is expected in the coming months. However, if you can’t wait until the Beta is avaible in your region and want to know everything you possibly can as soon as possible, look no further! Here’s a roundup of everything we know so far about Call of Duty: Mobile. From Nukes to Zombies, this app is packing a punch.

Multiplayer Maps & Modes

Since Call of Duty: Mobile is all about bringing together Call of Duty’s biggest two series’, of the seven maps announced, 4 are pulled from Black Ops games while 3 are from the Modern Warfare franchise.

  • Nuketown (Black Ops)
  • Hijacked (Black Ops)
  • Standoff (Black Ops)
  • Firing Range (Black Ops)
  • Crash (Modern Warfare)
  • Crossfire (Modern Warfare)
  • Killhouse (Modern Warfare)

Following suit, the Multiplayer Modes available are also selected from a wide array of Call of Duty’s, even including an oft-forgotten mode from Infinite Warfare. All modes can be played in Ranked matches for XP and rewards or Private matches.

  • Free-For-All (8 Players)
  • Frontline (10 Players)
  • Team Deathmatch (10 Players)
  • Hardpoint (10 Players)
  • Domination (10 Players)

Scorestreaks

A core part of Call of Duty Multiplayer, Scorestreaks see their return. Unlockable through in-game XP, the current offerings are the Recon Car, UAV, Hunter Killer Drone, Air Supply Drop, Counter UAV, Missile Strike, Drone, Sentry Gun, SAM Turret, Stealth Chopper, and VTOL.

Weapons

Image via @AzN_Jerald

The weapons and loadout system functions most similarly to Infinite Warfare, in which every gun has increasing Rarity levels that offer more XP and an additional perk or two. These better variants can be unlocked through Ranked Play, CoD Points, Credits, leveling up the Battle Pass, or as a Daily Login bonus.

The base variant of every gun can be unlocked by leveling up naturally, and can equip up to three attachments and a scope.

The list of weapons currently available in Call of Duty: Mobile:

Assault Rifles

  • AK117
  • AK47
  • ASM10
  • BK57
  • LK24
  • M16
  • M4
  • Type 25

Snipers

  • Arctic 50
  • M21EBR
  • XPR-50

LMG

  • M4LMG
  • RPD
  • UL736

SMG

  • AKS-74u
  • Chicom
  • PDW57
  • MSMC

Shotguns

  • BY15
  • HS2126
  • Striker

Pistols

Launchers

  • FHJ-18 AA
  • SMRS

Equipment

While the amount of guns at your disposal matches the standard amount in a CoD game, Call of Duty: Mobile also has a plethora of equipment including: Concussion, EMP, Flashbang, Grenade, Semtex, Smoke Grenade, and Trip Mine.

Image via @AzN_Jerald

For the first time in Call of Duty history, players will be able to customize their Equipment with cosmetics as seen in the image above.

Battle Royale and Zombies

Image via ChaosxSilencer

Images from the main menu have already revealed that a Battle Royale and Zombies mode is coming to Call of Duty: Mobile some time in the future. We currently do not know if the Battle Royale mode will take place on Blackout Island, Alcatraz Island, or an entirely new map.

Could we see Shadows of Evil make it’s way to mobile?

However, looking at the image of the zombie, eagle-eyed fans would recognize this walker from press shots for Shadows of Evil. We’ve seen Zombies maps on smartphones in the past, from Nacht det Untoten to Call of the Dead, yet using a Black Ops 3 map as the base Zombies experience for Call of Duty: Mobile would definitely be an interesting move.

Character Skins

Players will be able to customize their characters before jumping into battle by changing their Headgear, Backpack, and Clothing. Call of Duty Veterans will be happy to see series’ legends make appearances as well. Alex Mason (BO1), David “Section” Mason (BO2), Thomas A. Merrick (Ghosts), John “Soap” MacTavish (MW), John Price (MW) are the first to be confirmed.

Nuclear Bomb

The nuke is back! When players go on a 30 killstreak in Call of Duty: Mobile, they will have the chance to press the Nuclear button and eliminate the entire enemy team. While this nuke doesn’t end the game, it still feels as awesome as it did in 2009.

Image via @TheAk00_

Ranked Matches

As of now, there are three forms of play in Call of Duty: Mobile: Match, Rank Match, and Private Match. While Match is where most casual play will take place, Ranked Matches offer the ability to level up throughout Seasons and earn better Weapons, Bonus XP, and more based on your level and placement.

Daily Login Rewards

Borrowing yet another page from Infinite Warfare, Call of Duty: Mobile will offer Daily Login rewards for players who… log into the game daily.

Image via @AzN_Jerald

In the Closed Beta, the rewards range from 10 Credits to new Weapon rarities to character skins. Definitely looks like something worth checking in daily to receive.

Battle Pass, Store, & Credits

While pricing and items in the Beta are subject to change, the current model is very reminiscent of Fortnite or PUBG. Players have access to a free and Premium stream of content that rewards them with items per each tier, with the Premium tiers offering better loot than the free tiers.

A welcome addition to these Premium tiers is the inclusion of CoD points as rewards, something still missing from Black Ops 4’s Contraband.

The Store allows players to spend CoD points on new guns, equipment, and skins. Currently, these items are exclusive to the Store and can not be earned in-game, however the Beta grants players with 5000 CoD points to start.

Call of Duty: Mobile has two currencies, CoD Points (the circular icon) and Credits (the hexagonal icon). CoD Points will be bought with real world money or earned through the premium battle pass, while Credits are gained by leveling up in Matches and through both Battle Passes.

Image via @AzN_Jerald

Credits can be used to buy items in the Store under the Credits tab such as Legendary guns.

Pre-Registration is Live

Call of Duty: Mobile will release worldwide on Android and iOS devices in the coming months, however a regional Beta is live right now. To get first access when the Beta goes live in your region, be sure to sign up at https://www.callofduty.com/mobile.

We’ll keep this page updated with more information as we learn additional details on Call of Duty: Mobile, so be sure to bookmark this page!

What modes, maps, are guns are you hoping to see in Call of Duty: Mobile? Let us know in the comment below!

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Call of Duty: Mobile features a Battle Pass system with ability to earn COD Points

With Call of Duty: Mobile opening up in beta testing in select regions, some YouTubers and users online have started to share some gameplay and details on the mechanics within this new free to play Call of Duty game.

One of the things that everyone knew that was coming was microtransactions, as Activision is working to up their revenue from the free to play mobile market that games like PUBG Mobile, Fortnite, and more have capitalized on.

The Call of Duty: Mobile game features a free and paid Battle Pass system, similar to games like Fortnite, that allows users to rank up their Battle Pass tiers and earn rewards like weapon variants, camo, skins, and more.

As part of the Closed Beta Test, Activision is giving users in the beta 5,000 Call of Duty Points to spend in-game only for the beta duration. The Call of Duty Points can be used for the in-game store, to purchase the Premium Battle Pass, or buy Battle Pass Tiers to rank up.

Image via luigiisolano

The Battle Pass shown showcases some of the content you can unlock while leveling up the pass throughout the game. It features both a free and paid tier. The paid tier features the ability to earn Call of Duty Points as you level up – something Fortnite does with V-Bucks, but something Black Ops 4 does not.

The game also features Battle Pass missions to level up and earn more content throughout the mobile game.

In addition, the game also features an in-game updating store with new content as the game develops over time.

Activision’s new Call of Duty: Mobile game combines the best of the Black Ops and Modern Warfare series into one free to play mobile game that will feature MP mode, alongside other to be announced modes. One of the modes is expected to be a Battle Royale mode.

This new mobile game is in development by Tencent’s TIMI studio in partnership with Activision Publishing and is expected to release on iOS and Android worldwide later this year.

Images via @RaidAway.

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New details on Call of Duty: Mobile announced, including new MP content

Activision has announced brand new information on some of the MP content that will be available in the upcoming free to play Call of Duty Mobile game.

There’s a host of fan favorite Call of Duty MP content that will be available in the mobile game, including maps, characters, and weapons, and more.

Activision also stated that a beta version of the Mobile game is currently live in India, with Australia beta testing to kick off soon. More regions for the beta will be added soon, but no details on when for now.

Here’s the details directly from Activision:

Main Menu Functionality

Tapping on the Multiplayer mode tile brings you to the Main Menu, where your character resides. The image above shows four separate menu screens. You’re able to check your messages and invites from other players and friends, find and Add Game Friends, look for other players from recent games, as well as contacting them via in-game text and chat functions.

Total Control: Setting You Up For the Win

The Settings Menu offers a wide variety of ways to optimize your Call of Duty: Mobile experience: You can choose, for example, whether to always be sprinting, adjust your sensitivity, choose how the Gyroscope function works for aiming, and even tweak the Camera Field of Vision. Perhaps the biggest difference compared to Call of Duty on consoles is the ability to choose “Simple Mode” or “Advanced Mode” for your controls; allowing more optimization for mobile performance.

Simple Mode allows automatic fire when your crosshair focuses on an enemy (which sounds helpful, but eats up ammunition), with the option to limit the range of auto-firing from the hip.

Advanced Mode introduces more subtleties to your game; with manual firing, HUD customizations, and the ability to choose how you’re holding each weapon type. For example, you can default your Shotguns to Hip firing, and your Assault Rifles to ADS (Aim Down Sight).

No matter which mode you utilize, you have impressive control over where almost every single interactive game element appears on your screen. You can move the vast majority of all the various HUD icons that you’re used to so they’re all within reach. You choose an element (like emojis, chat functions, crouching, switching to a secondary weapon, reloading, lobbing grenades, or even where your Hit Points and Armor appears), and move the HUD component around until you’re comfortable.

If you’re hoping for exceptional control over your weaponry, then you’ll be pleased to learn the settings menu has, for example, 17 sliders just for tweaking your aiming Sensitivity! Add to that various Team Phrase choices for more rapid communication, and you can see why Call of Duty: Mobile is striving to provide an incredibly well-rounded first-person combat game on handheld devices.

Scorestreaks Information

Before any Multiplayer match begins, it’s important to choose the right tools for the job, and there’s plenty of decisions to make, not least in the Scorestreaks menu: Offering a wide variety of offensive equipment, you can choose up to three of them (providing you’ve unlocked each of them using in-game XP) to utilize during a game. Scorestreaks include the Recon Car, UAV, Hunter Killer Drone, Air Supply Drop, Counter UAV, Missile Strike, Drone, Sentry Gun, SAM Turret, Stealth Chopper, and VTOL.

Ultimate Flexibility: Loadouts

Over at the Loadout menu, there’s plenty of customization and gear choices to ponder: At the main Loadout screen (one of four separate menus), expect to pick a Primary weapon (with a separate spot for Optics and three Attachments), as well as a Secondary weapon (with the same augmentation possibilities).

Drilling down into the weapons menus, you can quickly and easily pick and add Skins, sort weapons by type (Primary Weapons include Assault, Sniper, LMG, SMG, and Shotgun, while Secondary Weapons include Pistols, Melee, and Launcher), Rarity (from Common to Legendary), or other elements (such as the time it takes to Level Up or acquire). Then you can easily compare two weapons before securing your preferred hardware, checking the Damage, Accuracy, Range, Fire Rate, and Mobility of each. Each weapon can also be Upgraded, using a Tier system. For those hoping a full complement of ordnance is available can rest easy; there are dozens of variants and different weapons within each type.

In addition to your Primary and Secondary weapon, there’s a choice of an explosive grenade or tactical grenade to lob, and a devastating weapon Skill. These work similarly to the Specialist Weapons in Call of Duty®: Black Ops 4; accessible after a timer countdown, they provide a brutally impressive method of ruining a rival’s day. Current Skills include the Purifier (flamethrower), War Machine (grenade launcher), Death Machine (minigun), Transform Shield (deformable shield), Sparrow (bow), and Tempest (electrical bolt rifle).

Complete your look with up to three Perks to choose from, with each perk slot offering a distinct set of ability choices, such as “Fast Recover” (a better health recovery rate), “Ghost” (enemy UAVs can’t reveal your position), and “Demo Expert” (which increases the damage of explosives).

Finally, you have five Loadout slots, which you can name yourself, copy and paste into another slot, and test out across the multiplayer modes and maps.

Loadouts: Confirmed Characters

You’re also able to take your pick of Soldier to play as. As well as a number of familiar faces across the Call of Duty universe making an appearance, you can choose a more anonymous entity (clad in Merc or other tactical combat gear), and customize the Headgear, Backpack, and Clothing of each. Today, we can confirm six veterans reporting for this Call of Duty:

  • Alex Mason, the CIA operative, special agent, and Marine Force Recon Captain (retired), from the Call of Duty®: Black Ops franchise.
  • David “Section” Mason, son of Alex Mason, SEAL Team member and J-SOC Commander from Call of Duty®: Black Ops II.
  • Thomas A. Merrick, a Captain, former Navy SEAL, and Commander of the Ghosts, from Call of Duty®: Ghosts.
  • Simon “Ghost” Riley, the skull-textured, balaclava-wearing British special forces lieutenant from Call of Duty®: Modern Warfare 2.
  • John “Soap” MacTavish, the British special forces demolitions and sniping expert from the Call of Duty®: Modern Warfare franchise.
  • John Price, the special forces captain with the Bravo Six alias from the Call of Duty®: Modern Warfaref ranchise.

No matter who you choose to play as, expect the same level of fast, tactical gameplay as you engage enemies in the in the combat zone.

And speaking of combat zones….

Newly-Announced Game Modes

When you’ve chosen a Match, Rank Match (for XP and rewards), or Private Matches (for your hand-picked acquaintances), it’s time to pick a game mode to play. The first modes to be revealed are:

  • Free-For-All*: The classic every-player-for-themselves deathmatch.
  • Frontline**: After spawning at a team base, defeat players on the opposing team.
  • Team Deathmatch**: The classic defeat-players-on-the-opposing-team mode.
  • Hardpoint**: Capture and hold the hardpoint to earn points.
  • Domination**: Capture and hold the designated positions to gain points.

(*This mode supports up to eight players. **This mode supports up to 10 players).

Newly-Announced Multiplayer Maps

A host of iconic Call of Duty maps across the Modern Warfare and Black Ops franchises are playable in Call of Duty: Mobile. With Nuketown, Crash and Hijacked revealed previously, prepare for combat across multiple game modes, and throughout some iconic locations. Today, we can showcase more information on five of the seven revealed Multiplayer maps:

  • Crossfire: “Small desert town. Intense interior fighting and strong firefights.” Bring your sniper rifle in this compact street fight; the Call of Duty® 4: Modern Warfare map is revisited, with cramped and confined structures (where shotguns are a good choice) are flanked by two taller buildings at each end of this Z-shaped thoroughfare.
  • Standoff: “Border town between China and Kyrgyzstan. Classic engagements and desintations to fight over.”Also known to Black Ops III fans as Outlaw, this map which originally debuted in Black Ops II offers a variety of tight hiding spots, upper structures that favor the long-range weapon wrangler, and a main compound with a walled perimeter to infiltrate in a variety of gameplay styles.
  • Crash: “Downed Sea Knight in a desert town. Fantastic team games.” A classic Call of Duty® 4: Modern Warfare map, this well-loved map features blind corners, a crashed chopper, rusty barrels, narrow streets overlooked by shelled-out buildings as well as rooftop sniping positions. Expect quick and deadly action during Multiplayer matches here.
  • Killhouse: “Speedball style warehouse interior. Great for small teams.” If you’re wanting an almost symmetrical map with a central lookout tower, and have a penchant for rapid takedowns where shotguns can take precedence, practice on Call of Duty® 4: Modern Warfare’s Killhouse. This warehouse offers multiple wooden and concrete hiding spots, and almost constant action.
  • Firing Range: “Military practice facility. Hectic Domination games.” Journey to Cuba in this reworking of an original Black Ops map, seen most recently in Black Ops 4. Corrugated and wooden sheds, long, ruined structures, a muddy courtyard and rusting equipment, abandoned in the hot sun, make this a classic and chaotic map.

Other Modes

There’s more to Call of Duty: Mobile than just Multiplayer matches. Consult the related Activision Games Blog posts (listed below) to discover more about the menus, loadouts, characters, and multiplayer maps, and look for further information in the coming weeks.

Pre-Registration is Open!

Offering some of the most popular maps, characters, and equipment from across Call of Duty, pre-registration for Call of Duty: Mobile is now open in select regions, including North America, South America, Europe, and other territories. Sign up and pre-register for Call of Duty: Mobile on Android and iOS at www.callofduty.com/mobile to receive all the latest game updates, information, and access to the public beta coming this summer in select regions. In addition, pre-registration is also open in China; go to codm.qq.comto sign up within this region.

The first limited-scale closed Beta test began this week in India, and a regional Beta test will kick-off soon in Australia, with more territories coming online in the coming months.

SOURCE: Activision

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Call of Duty: Black Ops 4 May 3 Update: Prop Hunt (PS4) And More

Treyarch has released the latest game settings update for Call of Duty: Black Ops 4 across platforms today.

For PlayStation 4 players, Prop Hunt finally makes its way to Call of Duty: Black Ops 4, after being announced back in February. Prop Hunts is one of the new modes for the game with Operation Spectre Rising in MP!

Prop Hunt was first introduced in Modern Warfare Remastered as an official game mode, where players search the map for props and take them out to win. The mode goes live May 10 on Xbox One and PC.

From Treyarch:

If you’ve ever played this fan-favorite game mode before, you know the deal: one team scatters to their best hiding places disguised as props throughout the map while the other team hunts them down.

In Black Ops 4, Hunters are equipped with an MX9 and a Concussion grenade to help flush out those pesky Props. Teams playing as Props are equipped with one Concussion, three Prop decoys, and two Prop changes, so players can disguise themselves as up to three different Props per round. But beware… changing to a new Prop in plain sight isn’t a great strategy if you want to survive the round.

Props will have 30 seconds to hide at the start of the round, and will whistle every 20 seconds to give the Hunters a clue of where to search. Each round lasts 4 minutes, or until every Prop is destroyed. Prop Hunt will be available on seven maps at launch: Seaside, Contraband, Militia, Frequency, Firing Range, Nuketown, Hacienda.

Stay tuned for full update notes for today’s game settings update.

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Some people believe 2019 Call of Duty news coming during NFL Draft, but Activision is not listed as ad buyer

Earlier this week, Activision showcased the new 2019 Call of Duty game to some NFL Draft prospects in an event in Nashville, TN, including Riley Ridley, and more.

With the NFL draft players checking out the new game, some people have been speculating that Call of Duty 2019 could be revealed during the NFL Draft this weekend, which is set to air on ABC and ESPN from Thursday through Saturday.

Variety released a new article today discussing the ad buyers for the event, stating that this is one of the biggest ad buy events for Disney ever thanks to the NFL Draft airing on ABC and ESPN, both owned Disney properties. Variety has mentioned that the NFL Draft has new ad partners for this year, and their post is not mentioning Activision as a partner.

Variety mentions the following new ad partners, with no mention of Activision Blizzard or any of Activision’s media partners:

Advertisers in the Draft broadcasts this year will include Home Depot and Goodyear, with Nissan, Mercedes, Metro PCS and Old Navy among those who will support the ABC broadcast. Marriott Courtyard will be a presenting sponsor on ESPN – the only hotelier to advertiser on the program – and Home Depot will be a presenting sponsor on ABC.

The latest rumors for the 2019 game is that the title is set to be Call of Duty: Modern Warfare 4, with Eurogamer sources mentioning that is the title.

Activision has yet to officially announce any details on the title, as many fans are getting anxious waiting for the reveal.

We’ll update as we get the latest information on the 2019 game.

SOURCE: Variety

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