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Call of Duty: Modern Warfare – Becoming Captain Price Trailer

Activision and Infinity Ward have released a new trailer for Becoming Captain Price Trailer.

No one man can play Captain Price, it takes an army. See how Barry Sloane and the team at Infinity Ward brought the franchise’s most beloved character back to life. Call of Duty®: Modern Warfare® is available October 25th.

Source: CharlieIntel.com


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Infinity Ward dev responds to hate on MW subreddit, says to ‘not get thrown off by ill informed people’ on certain rumors

Infinity Ward’s Studio Art Director has posted a post on the Modern Warfare subreddit today titled ‘A developer POV’ in regards to the drama that has been happening this week with the game.

Activision and PlayStation announced that the Survival mode will be only on PS4 for one year, which caused an outrage. Infinity Ward responded to the complaints that the “majority of” the Special Ops mode will be on all platforms and that Survival mode is an ‘additional’ mode.

Now, the Art Director has shared his point of view on Reddit stating that they are working to make the best game they’ve ever built and asking for people to understand that real people work at IW.

Take a second and think about who on the production side comes to this sub and reads through the comments, IW Dev. We are a mixed bag of nerds, jocks, and everything in between. Its amazing but we all get along and come together every day to build something that we believe in. We’ve dedicated our careers to being the best at what we do and to making the best possible game we can make. That’s corny but at the same time this is a job and if you work at a job and aren’t successful then eventually there is no job. Almost all of us have worked in the industry for long enough to know that if we don’t make a good game then no one will play it. Its pretty much all we think about and for most of us we treat every game like its our last so we put everything we have into it. We never hold back. Public forums like this sub are part of our process. Its where we come to gather exterior thoughts and feedback on what we are crafting. We are about 4 weeks away from launch but the game will continue to live beyond that date. This sub will be a way for us to keep getting an outside hands on perspective from everyone that plays the game. Everyone benefits from this. Player experiences get better and better and we get to keep making games;)

He stated that he has heard all of the current drama and everything on the topics have been read. Another rumor popped up this week from TheGamingRevoYT that suggested that Activision and Infinity Ward are planning to add weapons into Supply Drops post launch into the game, an RNG system that fans are tired off.

Now, he’s replied to state that “my ask of all of you is to focus on information that is actually fact and not get thrown off by ill informed people that want to make a name for themselves by spreading half baked inflammatory rumors” directly calling out TheGamingRevo.

So yes…the current drama, you’re all being heard, all of it. I don’t know why but on my daily scans of the sub, where Im looking for useful feedback;), I even read the ultra dark toxic comments that tell me how incompetent and stupid I must be and how I should go away somewhere where I cant harm people with my bad ideas and artwork. We all have a pretty thick skin here but yeah it can kind of get to you. Believe me we keep it professional but of course people that pass by my office from time to time can hear me through the walls:) Its disappointing but we move on with our day. I understand that there are people here that have things going on in their lives or they are upset about something to do with the game and they need to get the poison out and feel like they are being listened to. You are and yeah go for it, but keep it clean and maybe even a little creative. Get it out of your system but remember there’s a team of human beings here at IW and we have crappy days just like you. Our interest is entirely in the game itself. There are some announcements that have come up this week that are official and some that are rumors. My ask of all of you is to focus on information that is actually fact and not get thrown off by ill informed people that want to make a name for themselves by spreading half baked inflammatory rumors. Lets work real problems together and not fairy tales of boogeymen.

That’s all I got. Hope you guys are having a good day. We are really excited about the game here at IW. Can’t wait for launch day.

SOURCE: Reddit

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Source: CharlieIntel.com


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Special Ops mode in Modern Warfare will be revealed October 8

Infinity Ward responded to the outrage over the lack of Survival mode across platforms in Call of Duty: Modern Warfare, and the studio stated that the Special Ops experience, which will be available on all platforms, will be revealed on Tuesday, October 8.

The Survival mode, which Infinity Ward is describing as just ‘1%’ of the Special Ops experience, will be only available on PlayStation 4. The studio said it’s an “additional, classic” mode for the game but the overall Special Ops experience is on all platforms.

Lots of discussion and reactions to yesterday’s news about Special Ops. We know you have questions and we want to clarify. To be clear, our all-new Special Ops mode will be releasing on all platforms on October 25th. We’re looking forward to revealing Special Ops on October 8th. When we launch on October 25th, everyone on all platforms will be getting Modern Warfare which includes Campaign, the all-new Special Ops mode and the entirety of Multiplayer, which is a massive experience we’ve worked to create. Special Ops Survival is an additional, classic mode that will be available on PS4.

This is one of the last steps on the Road to Launch roadmap for Call of Duty: Modern Warfare. The studio has been revealing new campaign details this week and will continue to share more over the course of the next week on the game’s new story mode.

Stay tuned for the latest updates.

SOURCE: Infinity Ward

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare Behind the Scenes Story Trailer

Activision and Infinity Ward have released a new behind the scenes story trailer for Call of Duty: Modern Warfare, giving fans a more in depth look at the new story mode of Call of Duty: Modern Warfare.

The studio released the first Campaign Trailer on September 24, which can be viewed here.

The new behind the scenes trailer goes in depth on how the story was made, the decisions the team had for the game, and even shows some new footage from the campaign.

Take a peek behind the curtain and into the making of the Call of Duty®: Modern Warfare® story. Call of Duty: Modern Warfare is available October 25th.

[embedded content]

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Source: CharlieIntel.com


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Modern Warfare Special Ops Survival Mode available only on PS4 for one year

Activision and PlayStation have announced that the new Special Ops Mode for Call of Duty: Modern Warfare will give PlayStation fans exclusive content.

In a the new campaign trailer that debuted on PlayStation State of Play, the end of the trailer showcased a first look at the new Special Ops content that is coming to Call of Duty: Modern Warfare.

The new Special Ops Survival Mode will be exclusive to PS4 till October 1, 2020.

A preview of the mode was shown at the end of the PlayStation version of the trailer, starting the 2:18 mark:

[embedded content]

Activision announced last week that post launch content for Call of Duty: Modern Warfare, including new MP maps, new MP modes, Special Ops missions, and other content would release on all platforms at the same time. But the company did state that PlayStation would get an “exciting Day 1 advantage” with Call of Duty: Modern Warfare, and this appears to be it.

Call of Duty: Modern Warfare is available October 25 on PS4, Xbox One, and PC.

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare Beta largest beta in Call of Duty history

Activision has announced that the Call of Duty: Modern Warfare Beta was the largest beta in Call of Duty’s history.

The beta had the most users, in the “millions”, most hours played, and highest peak concurrent numbers of players across all platforms for Call of Duty across PlayStation 4, Xbox One, and PC.

Activision today confirmed that the recent Call of Duty®: Modern Warfare® Beta has become the largest in Call of Duty history, delivering the most users, the most hours played and highest peak concurrent number of players across PlayStation 4, Xbox One, and PC combined.

Millions of gamers downloaded and played the Beta, which ran across two consecutive weekends, beginning Thursday, Sept. 12, and ending Monday, Sept. 23. The Beta included crossplay, enabling gamers to play together across PS4, Xbox One, and PC for the first time in franchise history.

“We’re focused on delivering the best online experience possible and that includes bringing the community together with crossplay,” said Patrick Kelly, creative director and co-studio head, Infinity Ward. “We appreciate all of the players from around the world, who played and shared feedback. Your support is not only a driving inspiration to the entire team, but also provides us with important data and feedback which helps us improve the experience for launch.”

“The response from fans for Modern Warfare’s release next month has been incredible,” said Byron Beede, executive vice president and general manager of Call of Duty, Activision. “From the beginning of development there has been extraordinary excitement for this game. We thank Call of Duty players and the development teams led by Infinity Ward for making this a record-setting Beta. We look forward to October 25 when players everywhere will experience the full amount of depth and gameplay Modern Warfare has to offer.

Call of Duty: Modern Warfare launches on October 25.

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare Crossplay Beta Weekend 2 Recap

The Call of Duty: Modern Warfare Crossplay Beta is now officially over!

Over the last weekend, Infinity Ward had the Modern Warfare Beta live on PS4, Xbox One, and PC and tested out Crossplay, Cross Progression, Ground War mode, and more for the MP experience of the game.

With the MP beta now over, all eyes turn toward the final four weeks left till the global launch of Call of Duty: Modern Warfare. Back in early Sept, Infinity Ward shared a Road to Launch Roadmap for Modern Warfare, and we’ve got some reveals to look forward as we get closer to October 25.

Infinity Ward will be showcasing new details on Call of Duty: Modern Warfare’s campaign mode in the ‘end of September,’ which is some point within the next week. An exact date has not been confirmed, so stay tuned.

The studio also confirmed plans to reveal the Spec Ops co-op mode for the game during the week of October 7.

Infinity Ward shared an overall recap of the entire beta weekends on Reddit, and here’s a look at it.

FROM INFINITY WARD:

First and foremost, we want to thank each and every one of you for joining us during the Call of Duty: Modern Warfare Beta. Whether you only played one weekend or both, your feedback was heard, and we can’t thank you enough. This was one of the most crucial testing times for our game and we’re honored that you all were with us every step of the way. As we’ve said before and will continue to say, this is your game just as much as it is ours, and we couldn’t do any of this without you. From everyone on the Infinity Ward development team, thank you so, so, much for playing.

Post image

Feedback We’re Looking Into:

During the Beta, you sent us your comments, suggestions, and bugs. We’ll continue to update you on the status of these bugs after the Beta as well! The list below captures some of the feedback you provided, so please don’t be alarmed if you don’t see a particular issue you reported in the list below. Let’s take a look at some of the feedback we’re looking into:

  • Blurriness while ADSing or on the matchmaking screen on PC
  • Crashes on Xbox One and PC (please check existing threads on here if you’re experiencing one of these crashes)
  • Players are unable to chat with console platforms while on PC
  • Players were able to change their input device midmatch. We deployed a fix for this during the beta.
  • Recon Drone UI staying on screen after using
  • Juggernaut Suit not spawning out of the crate and the mask staying on screen after the player has died in the suit and respawned back in to match
  • Ground War: In some cases, players would spawn or be ‘pushed’ under the map, allowing them to kill enemy players while being hidden. Friendlies are also able to spawn on under the map as well. We’re looking into how you spawn on your teammates as well as spawning in on vehicles in general, too.
  • Players are unable to shoot through open rails/towers
  • Screen tearing on character and weapon models on Xbox
  • VTOL Jet firing through the roof of various buildings in Quarry
  • Suppressed M13 still uses normal audio sounds
  • Settings not saving on PC
  • FOV Slider setting reverting to default after loading into the map. This has been fixed.
  • Doors not opening or closing as intented. In some cases, players are able to see through closed doors.
  • Cyber Attack: Unable to defuse the bomb. Unable to pick up a weapon after being revived
  • Various audio bugs where the only audio being played is of vehicles, no audio, or only weapons
  • Xbox users: We know of a bug with invites and joining up from the Xbox Dashboard. While this is being investigated, you can still send invites and join up with friends within the game.
  • Staying as a Party after a match: After completing a match as a party, some players are unable to find a new match and are stuck in the matchmaking lobby. We’re still looking into this issue, but in the meantime, disbanding your party and joining back up is a temporary solution while we work on a fix.
  • Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
  • Voice chat: Voice chat is inconsistent when joining up with players on other platforms. This is being investigated.

SOURCE: Reddit

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare Crossplay Beta Day 4 Recap

Day 4 of the Call of Duty: Modern Warfare Crossplay Open Beta on PlayStation 4, Xbox One, and PC is wrapping up, and Infinity Ward has shared on Reddit a recap of the day, including what they’re looking into after Day 4 and more.

The studio is continuing to look at the feedback from issues on Xbox One and PC, crashes on other platforms, and more.

Infinity Ward added in the new Ground War mode and increased the Level to 30 to the Beta on Day 3 and updated the playlists on Day 4.

FROM INFINITY WARD:

We’re in the last few hours of the final full day of the Beta and you all have provided such amazing feedback to us since the start of weekend two! Thank you so much for talking with us and sharing your thoughts. You are helping us make the game even better as we get closer to launch and we couldn’t be more thankful. We’ll continue to update you on the status of these bugs after the Beta ends as well!

Feedback We’re Looking Into:

Since the Beta kicked off, we’ve been tracking your feedback and we’ll continue to do so throughout the weekend. This isn’t everything you’ve reported, but here are some of the bugs and fixes we’ve been tracking…

  • Blurriness while ADSing or on the matchmaking screen on PC
  • Crashes on Xbox One and PC (please check existing threads on here if you’re experiencing one of these crashes)
  • Players are unable to chat with console platforms while on PC
  • Players were able to change their input device midmatch. We deployed a fix for this during the beta.
  • Recon Drone UI staying on screen after using
  • Juggernaut Suit not spawning out of the crate and the mask staying on screen after the player has died in the suit and respawned back in to match
  • Ground War: In some cases, players would spawn or be ‘pushed’ under the map, allowing them to kill enemy players while being hidden. Friendlies are also able to spawn on under the map as well. We’re looking into how you spawn on your teammates as well as spawning in on vehicles in general, too.
  • Players are unable to shoot through open rails/towers
  • Screen tearing on character and weapon models on Xbox
  • VTOL Jet firing through the roof of various buildings in Quarry
  • Suppressed M13 still uses normal audio sounds
  • Settings not saving on PC
  • FOV Slider setting reverting to default after loading into the map. This has been fixed.
  • Doors not opening or closing as intented. In some cases, players are able to see through closed doors.
  • Cyber Attack: Unable to defuse the bomb. Unable to pick up a weapon after being revived
  • Various audio bugs where the only audio being played is of vehicles, no audio, or only weapons
  • Xbox users: We know of a bug with invites and joining up from the Xbox Dashboard. While this is being investigated, you can still send invites and join up with friends within the game.
  • Staying as a Party after a match: After completing a match as a party, some players are unable to find a new match and are stuck in the matchmaking lobby. We’re still looking into this issue, but in the meantime, disbanding your party and joining back up is a temporary solution while we work on a fix.
  • Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
  • Voice chat: Voice chat is inconsistent when joining up with players on other platforms. This is being investigated.

SOURCE: Reddit

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare Crossplay Beta – Day 4 Updates

It’s Day 4 of the Call of Duty: Modern Warfare Crossplay Beta on PlayStation 4, Xbox One, and PC, and Infinity Ward is bringing an updated playlist selection for fans to checkout.

The Call of Duty: Modern Warfare PS4, Xbox One, and PC Beta has been updated to include:

Playlists:

  • 6v6 Gun Runner
  • 6v6 Hackney Yard (Day)
  • 6v6 Azhir Cave (Day)
  • 10v10 Grazna Raid
  • 32v32 Ground War (Karst River Quarry)
  • Game Mode Filter: TDM (Team Deathmatch)
  • Game Mode Filter: Dom (Domination)
  • Game Mode Filter: HQ (Headquarters)
  • Game Mode Filter: Cyber Attack
  • Game Mode Filter: 10v10 HQ (Headquarters)
  • Game Mode Filter: 10v10 Dom (Domination)
  • Featured Playlist: 32v32 Ground War (Karst River Quarry)
  • Featured Playlist: Realism – TDM (Azhir Cave, Hackney Yard, Gun Runner)

This is the final full day of the Beta, as it draws close to an end here soon. The Call of Duty: Modern Warfare Crossplay Beta Weekend 2 on PS4, Xbox One, and PC will end on Monday, September 23 at 10AM PT.

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Source: CharlieIntel.com


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Call of Duty: Modern Warfare Crossplay Beta Day 3 Recap

Day 3 of the Call of Duty: Modern Warfare Crossplay Open Beta on PlayStation 4, Xbox One, and PC is wrapping up, and Infinity Ward has shared on Reddit a recap of the day, including what they’re looking into after Day 3 and more.

The studio is continuing to look at the feedback from issues on Xbox One and PC, crashes on other platforms, and more.

Infinity Ward added in the new Ground War mode and increased the Level to 30 to the Beta on Day 3.

The studio also provided an update on what additional content to expect going into Day 4 of the Crossplay Open Beta.

FROM INFINITY WARD:

We hope you’ve been enjoying the beta so far and we can’t thank you all enough for playing. It’s been an amazing weekend and we’ve loved reading your feedback and thoughts. We’ve seen MASSIVE amounts of players joining up today and it’s been incredible! Ground War seems to be a hit with all of you and we’re excited for you to see the variety of larger maps and higher player counts than the one you’re seeing in Beta.

Take a look at feedback we’re looking into from today along with what you’ll get your hands on tomorrow!

Feedback We’re Looking Into:

Since the Beta kicked off, we’ve been tracking your feedback and we’ll continue to do so throughout the weekend. This isn’t everything you’ve reported, but here are some of the bugs and fixes we’ve been tracking…

  • Blurriness on PC
  • Crashes on Xbox One and PC (please check existing threads on here if you’re experiencing one of these crashes)
  • If you’re experiencing any crashes on PC, please click HERE for support
  • Players were able to change their input device midmatch. We deployed a fix for this during the beta.
  • Xbox users: We know of a bug with invites and joining up from the Xbox Dashboard. While this is being investigated, you can still send invites and join up with friends within the game.
  • Staying together as a Party after a match: After completing a match as a party, some players are unable to find a new match and are stuck in the matchmaking lobby. We’re still looking into this issue, but in the meantime, disbanding your party and joining back up is a temporary solution while we work on a fix.
  • Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
  • Voice chat: Voice chat is inconsistent when joining up with players on other platforms. This is being investigated.
  • Ground War: In some cases, players would spawn or be ‘pushed’ under the map, allowing them to kill enemy players while being hidden. Friendlies are also able to spawn on under the map as well. We’re looking into how you spawn on your teammates as well as spawning in on vehicles in general, too.
  • Screen Tearing would occur for some players on Xbox; mostly after spawning in or after using a killstreak
  • VTOL Jet is able to fire through the roof of buildings and kill enemy players
  • Vehicle Audio and/or in-game music is sometimes the only audio being played regardless of being in a lobby or match
  • Suppressed M13 still uses normal audio sounds
  • Settings not saving on PC
  • FOV Slider setting reverting to default after loading into the map. This has been fixed.

COMING SUNDAY:

Playlists:

  • 6v6 Gun Runner
  • 6v6 Hackney Yard (Day)
  • 6v6 Azhir Cave (Day)
  • 10v10 Grazna Raid
  • 32v32 Ground War (Karst River Quarry)
  • Game Mode Filter: TDM (Team Deathmatch)
  • Game Mode Filter: Dom (Domination)
  • Game Mode Filter: HQ (Headquarters)
  • Game Mode Filter: Cyber Attack
  • Game Mode Filter: 10v10 HQ (Headquarters)
  • Game Mode Filter: 10v10 Dom (Domination)
  • Featured Playlist: 32v32 Ground War (Karst River Quarry)
  • Featured Playlist: Realism – TDM (Azhir Cave, Hackney Yard, Gun Runner)

SOURCE: Reddit

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Source: CharlieIntel.com


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