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New Call of Duty reveal coming May 30, watch it here

This year’s Call of Duty will be revealed on Thursday, May 30, and viewers can tune in on YouTube to get their first look at the game. The new Call of Duty will be revealed at 1 p.m. ET/10 a.m. PT.

Call of Duty: Infinite Warfare studio Infinity Ward is leading development of this year’s Call of Duty, which is heavily rumored to be a new entry in the Modern Warfare franchise. Other than that, details on where Call of Duty is headed in 2019 are scant.

On Twitter, the official Call of Duty account hinted that it was “going dark” and posted a short teaser video:

Last year’s entry, Call of Duty: Black Ops 4, was a deviation from the military shooter franchise in that it featured no single-player campaign and added a battle royale mode, Blackout, to multiplayer.

Activision confirmed that this year’s Call of Duty will see the return of single-player earlier this year, saying the 2019 game will feature “an entirely new campaign, a huge and expansive multiplayer world and some fun co-op gameplay.”

Source: Polygon.com


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Call of Duty 2019 Trailer Premiere – May 30 at 10AM PT – Update

UPDATE: The YouTube Premiere Trailer appears to have leaked the official key art, release date, and sneak peek at the 2019 Call of Duty game, so the video has since been taken offline for now. We will update with a new post for the trailer on May 30.

Original Story:

It’s almost time.

The official Call of Duty YouTube Channel has uploaded a countdown to the 2019 Call of Duty trailer premiere and you can wait in the YouTube chat for the trailer to debut for the new game from Infinity Ward.

The trailer will be live on Call of Duty’s YouTube Channel at 10AM PT / 1PM ET / 6PM BST.

Here’s the trailer embed for when it goes live:

[embedded content]

Activision released a new teaser video today confirming the May 30th reveal date for the new 2019 Call of Duty game from Infinity Ward.

Tomorrow is going to be a big day — don’t miss it!

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Source: CharlieIntel.com


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Call of Duty 2019 World Reveal Incoming May 30

The wait is almost over! 

Activision and Infinity Ward have announced that the worldwide reveal for Call of Duty 2019 will take place on Thursday, May 30 at 10AM PT — giving fans their first official look at the highly anticipated new Call of Duty game from the Infinity Ward team.

Here’s the video from Call of Duty announcing the reveal date: 

Activision thus far has not revealed many specific details on what the 2019 game is. This year is one of the latest reveal times Call of Duty has ever had with an end May first trailer drop, with reveals and teasers usually dropping in late April too early May in previous years.

In investor calls, Activision’s executive team has been teasing that the 2019 game has an entirely ‘new campaign, huge and expansive multiplayer world, and some fun co-op experiences.’ The company also stated that the game would bring ‘game changing experiences’ to fans when it launches this year. 

Leaks late last week from Kotaku and Eurogamer have reportedly stated that the game is called “Call of Duty: Modern Warfare” (not the expected ‘Modern Warfare 4’) and set to be a “soft reboot” of the Modern Warfare series. 

Earlier this week, Activision updated the Call of Duty social profiles to feature a black out of headers with captions “Going Dark.”

Stay tuned to charlieINTEL — on our site here and our Twitter — for the latest news on Call of Duty 2019. 

May 30th will be fun. 

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Source: CharlieIntel.com


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Call Of Duty Announcement Imminent As Social Media “Goes Dark”

Activision appears to be preparing to reveal the next Call of Duty, as it has changed its social media accounts to reflect the impending announcement. The franchise says it is “going dark” and has changed its logo icon on its official Twitter account.

That all seems to suggest an announcement is imminent, likely sometime before or during E3 2019. Activision usually announces its annual Call of Duty installments before E3. Though Activision doesn’t hold its own press conference for the event, a Call of Duty trailer is often featured at the press briefings for Microsoft, Sony, or both. This year Sony is bowing out of E3, but Microsoft could still show it off.

Rumor has it that the next Call of Duty will be a reboot of Modern Warfare, dropping the numbers and simply calling itself Call of Duty: Modern Warfare. This would be the fourth Modern Warfare game, following up on last year’s Black Ops 4.

Black Ops 4 dropped the longstanding tradition of story campaign modes in Call of Duty games, instead focusing on its competitive multiplayer, Zombies, and new Blackout modes. This year’s installment will bring back the campaign–which would make sense for rebooting a story-focused series like Modern Warfare–and we know that it’s already playable.

Source: GameSpot.com


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The Next Call of Duty Is Called Modern Warfare (Yep, Really)

A screenshot from Call of Duty: Modern Warfare Remastered, not to be confused with Call of Duty: Modern Warfare

The first Modern Warfare was called Call of Duty 4: Modern Warfare, so it’s only natural that the fourth Modern Warfare is called Call of Duty: Modern Warfare. Confused yet? That’s video games for you.

News of this year’s strangely named Call of Duty leaked out via YouTuber LongSensation this morning. Activision has been showing the game to press and “influencers” (YouTubers and streamers) for a week or two now, so a leak like this was inevitable. Kotaku has not seen the game or agreed to any embargo, but we’ve heard from many sources connected to the Call of Duty world that it is indeed called Call of Duty: Modern Warfare, and that it’s a “soft reboot” of the first one, developed by Infinity Ward for release this fall. It’ll be heavy on troubling, realistic emotional moments, very much inspired by the controversial No Russian campaign in Modern Warfare 2 that allowed the player to gun down civilians.

Kotaku also broke the news on Saturday that Activision’s mega-popular military shooter series has been in flux, with Black Ops studio Treyarch taking over lead development of COD 2020 from Sledgehammer and Raven.

Video games are absurd. We can expect to see more from Call of Duty: Modern Warfare soon (likely next week).

Source: Kotaku.com


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Report: Call of Duty 2019 is called ‘Call of Duty: Modern Warfare’

A new tweet from Jason Schreier, Kotaku’s reliable reporter that has accurately leaked info several times on the Call of Duty franchise, states that this year’s new Call of Duty game is just called Call of Duty: Modern Warfare. There’s no four or any number attached.

Schreier states he can ‘confirm’ reports of the game is just called Call of Duty: Modern Warfare, saying it is “absurd” how the naming scheme works in Call of Duty for this year’s game.

There has been a Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, and a Call of Duty: Modern Warfare 3. Now there’s going to be a Call of Duty: Modern Warfare, based on his tweet.

Update: In another tweet from Jason, he claims that “Call of Duty: Modern Warfare” is a “soft reboot” of the Modern Warfare series.

We will let you know when there’s more info on the game. Activision has not confirmed this information.

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Source: CharlieIntel.com


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Activision reveals new details on Call of Duty: Mobile Battle Royale mode

Activision has dropped a large blog post announcing a ton of details on the Battle Royale mode for the upcoming free to play Call of Duty: Mobile game.

Here’s the details:

Overview

We couldn’t be more excited today to show you a first glimpse into the second major mode of Call of Duty®: Mobile – Battle Royale. This is a unique take on the genre, custom-built for mobile with Call of Duty®’s signature gameplay, that thrusts the adrenaline-pumping survival mode into a colossal map that features iconic locations from across the Call of Duty universe.

It’s standalone from other Battle Royale experiences in Call of Duty. So, those familar Call of Duty®:Black Ops 4’s Blackout mode may find some familiarity, but ultimately this experience is unique to Call of Duty®: Mobile. So prepare for some thrilling and exciting gameplay on the go as you deploy, scavenge and survive in any way you can.

Call of Duty®: Mobile – Battle Royale: Overall intel:

    * Up to 100 total rivals on a large-scale, sprawling Battle Royale map.

    * Single, Two-person, or Four-person playlists are currently being playtested, so you can choose a match and play individually, as part of a pair, or as a team of four.

    * Choose from one of six initial classes, each with their own ability and skill.

    * The mode features similar rules to Call of Duty: Black Ops 4’s Blackout map; drop in from above, find weapons and gear, survive on the ground, and eliminate all to win!

    * Reviving teammates introduces a dog tag retrieval, with successfully-healed friends dropping in from a cargo plane once they are healed.

    * The game can be played in either a third or first-person perspective, which you decide on before the match begins.

    * The massive map features a wide variety of new territory to explore, as well over a dozen settings from previous Call of Dutytitles, including Call of Duty® 4: Modern Warfare, Call of Duty®: Modern Warfare 2, Call of Duty®: Black Ops, and Call of Duty®: Black Ops II.

Note Call of Duty®: Mobile is still early in development and testing, so information is subject to change.

When you first begin Battle Royale, you’re presented with a quick overview detailing the important game details, designed to get you into the action as quickly as possible, but with an overall understanding of the actions to undertake and the threats to face.

Here’s what to expect: 

Prior to each match, you’re able to pick from a variety of Loadout elements, including the choosing of your Class, camos, and skins.

Battle Royale Preparation

Before each match, you can quickly head to the deployment zone, or take a moment to make some adjustments and learn the following onboarding information:

Basic Actions

There are six basic actions to undertake as a Battle Royale match occurs:

Choose Class: Firstly, you pick the class you want to play as; each with a an Ability and Class Skill designed to match your style of play.

Parachuting: Secondly, as the match begins, you and up to 100 other rivals utilize a wingsuit, dropping out of an aircraft and steering toward a favored part of the sprawling Battle Royale map, before pulling the ripcord and landing by parachute.

Searching: Next, the scavenging begins! Without equipment or armaments, you need to find items dotting about the map, usually in buildings or supply caches. When you’re tooled up sufficiently, it’s time to engage. Or hide.

Move Fast & Hide: It’s usually recommended to push to a relatively-safe area, encroaching on a building and positioning yourself out of view of any rivals. Then you can play an offensive or defensive game, depending on the variables of the match in question.

Revive Teammate: If you’re playing Duos or Quads, expect to dash to the aid of a fallen friend; reviving them if they’ve been neutralized by a foe; naturally you need to keep your wits about you so you aren’t tagged too!

Fight: Obviously, you’re spending the rest of the match battling for supremacy of the map, aiming to be the last person standing. Use all methods to stay alive until the end of the game!

Control

We’ve previously detailed the various control methods and how they translated to mobile devices. During Battle Royale, some additional control functionality unique to the mode is added. You can access the Backpack (allowing access to health, armor, and other equipment) as well as your class skill. Furthermore, you’re taught the more ubiquitous maneuvers, such as crouching and going prone, jumping and mantling over objects, and marking a position on the Battle Royale map. The straightforward access to these control elements further adds to the ease of movement during gameplay.

Classes

Whether you’re on a team or not, you now choose a particular Class of character from the initial six on offer. Each class brings a set of particular talents to the combat zone. Choose from:

            Defender: With the ability to place a deformable Transform Shield, this class also is Reinforced, raising resistance to all damage except bullets.

            Mechanic: Able to call an EMP Drone to create electro-magnetic interference on hostile forces, this class also features the Engineer ability, granting augmented sight to vehicles, hostile traps, and other equipment.

            Scout: Utilizing the Sensor Dart that can view hostile positions in the immediate area of the radar map, this class also benefits from the Tracker ability; allowing you to see fresh footprints of hostiles.

            Clown: A master of distraction and friend of the undead, this class has a Toy Bomb to detonate, summoning zombies that only attack hostiles near to them; due in part to the Clown having the Anti-Zombie ability, which reduces the zombies’ aggression distance.

            Medic: This class can place a Medical Station that continuously heals the Medic and associated allies in the immediate vicinity. In addition, the Master Healer ability allows a Medic to heal more quickly, and reduces the time it takes to revive teammates.

            Ninja: Lastly, this clandestine class has a Grapple Gun that fires a hook, allowing you to propel yourself up and onto target buildings or across the landscape at speed. Movement is quiet too, due to this class having the Dead Silence ability.

Reviving

Before you drop, you receive instructions on the revival of teammates: If a friend is taken out, they leave a dog tag behind. Move to and pick up this dog tag, and the teammate can be revived, which is attempted using the revive button. If you’re not interrupted during the revival, the teammate can rejoin the fray. This doesn’t happen immediately; they appear on a plane and drop back onto the battlefield.

Loadout Menu

With your onboarding complete, you can make changes in the Battle Royale loadout menu, allowing you to invite friends, switch character classes, choose your favorite Weapon Camos, Item Skins, and Vehicle Skins, make adjustments to your knife, wingsuit, and parachute, choose emojis, and make a number of other adjustments before the game begins.

Camera Type

Once you’ve completed the debriefing, you’re able to pick the perspective of the camera: Choose either First-Person Perspective (FPP) or Third-Person Perspective (TPP). As you’d expect, FPP view shows your weapon, but not your character, and is the viewpoint you’re used to from Call of Duty games. However, TPP shows your entire character, with the camera behind you a few feet away; similar to the viewpoint when you’re driving a vehicle in Blackout.

Naturally, as players can have a TPP have a slight advantage (they can peer around corners without physically having to step out of cover), games will be matched to the camera type you choose (so there aren’t current plans to have TPP and FPP together in the same game).

One, Two, or Four-Player Teams

Currently, there are three Battle Royale game playlists being tested: There’s single-player (everyone for themselves!), two-person (teams of two), and quartets (teams of four). While you’re waiting on the map for the game to begin, you can make some last-minute changes (switching classes, for example), before deployment begins!

Welcome to Battle Royale!

Upon landing, you’ve moments to seek cover, gather gear, and tackle enemies across a massive environment of locations both familiar and new.

Battle Royale Begins: A Descent into Chaos

As the 100 rivals start to descend from transport aircraft high above the battlefield, you’re able to time your drop, steering to a preferred area of the map using your wingsuit and parachute, hoping your teammates are in the vicinity and enemies are sparse until you’re tooled up with preferred weapons, and ready to fight. Then it’s a fight until you (or your team) are the only ones standing!

Upon landing, you initially need to scramble and loot the area for armaments, health kits, armor, ammo, weapon attachments, and avoid any roaming zombies as well as other rivals. The game auto-gathers the best equipment for you, but you’re still able to grab and utilize your preferred items easily. Doors are auto-opened when you step to them, and you can smash through windows and mantle using the jump button, climb ladders, and (if you have it) utilize the Grapple Hook, as you’d expect.

Expect intermittent supply crates dropped from above, as well as beacons marking the location of Class Upgrade items, augmenting your particular set of skills, with some only becoming accessible once the instructions on the cache are completed. This usually involves the clearing of the immediate area of zombies. Expect areas with high-value equipment to be swarming with foes en route to claim these advantages too, meaning forethought and planning is needed to ensure you’re not overrun by enemies, all intent on gathering these advantages for themselves.

Faster deployment around the map plays an important role in Battle Royale too, with four different controllable vehicles currently accessible:

    ATV: A two-person quad-bike with speed but little protection.

    Light Helicopter: With room for three including the pilot, allowing you to rain down fire from above.

    SUV: An armored troop carrier with room for four, offering more ponderous mobility, but the extra protection compared to the ATV.

    Tactical Raft: Take to the waters (including an ocean and rivers) in this fast boat, but watch for snipers!

As the game progresses, the circle collapses, forcing you to a smaller and smaller area of the map on a collision course with the enemy. As time and territory whittles down, it becomes increasingly important to know the terrain, and how to best utilize it in the remaining moments of a match.

Call of Duty®: Mobile introduces a third-person perspective during Battle Royale matches; though the ubiquitous first-person viewpoint is also a choice.

Battle Royale: Navigating the Map

The map itself offers a large variety of topography to fight through, including all-new hills, mesas, settlements, rivers, and bridges, as well as a host of familiar locations from previous Call of Duty titles dotted throughout the environment. Though this isn’t the complete list of locations, expect the map to include the following settings:

            Countdown: The hangars and missile silos; elements from the map that appeared in Call of Duty® 4: Modern Warfare.

            Crash: The war-torn settlement with a downed helicopter in the middle, from Call of Duty® 4: Modern Warfare.

            Diner: The infamous eatery from Call of Duty: Black Ops II.

            Estate: The hilltop house and grounds, inspired by the map in from Call of Duty®: Modern Warfare 2.

Farm: The foreboding rural nightmare from Zombies Survival mode, from Call of Duty: Black Ops II.

            Firing Range: The military practice facility, versions of which were seen throughout the from Call of Duty®: Black Opsfranchise.

            Killhouse: The small, symmetrical warehouse of mayhem from Call of Duty 4: Modern Warfare.

            Launch: The cosmodrome and launch pad from Call of Duty®: Black Ops.

Overgrown: A large, rural farm and fields from Call of Duty 4®: Modern Warfare.

            Nuketown: The iconic suburbs with a subterranean secret, as seen in all the Call of Duty®: Black Ops releases.

            Pipeline: The grimy and overgrown railyard from Call of Duty 4: Modern Warfare.

            Seaside: The coastal multiplayer map originally from Call of Duty 4: Black Ops 4.

            Shipment: The crammed cargo docks from Call of Duty 4: Modern Warfare.

            Standoff: The border town map from Call of Duty®: Black Ops II.

Fight your way through environments that span the Call of Duty series, with Battle Royale map locations from Modern Warfare and Black Ops.

Other Modes

Battle Royale is one mode to play as part of the entire Call of Duty: Mobile gaming experience. Consult previous Activision Games Blog posts to discover more about the menus, loadouts, characters, and multiplayer maps, and look for further information in the coming weeks.

Pre-Registration is Open!

Pre-registration for Call of Duty: Mobile is now open in select regions, including North America, South America, Europe, and other territories. Sign up and pre-register for Call of Duty: Mobile on Android and iOS at www.callofduty.com/mobile to receive all the latest game updates, information, and access to the public beta available soon in select regions. In addition, pre-registration is also open in China; go to codm.qq.com to sign up within this region.

The first limited-scale closed Beta test began recently in India, and a regional Beta test will kick off soon in Australia, with more territories coming online in the coming months.

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Source: CharlieIntel.com


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Call of Duty: Mobile Battle Royale map revealed

The Call of Duty: Mobile game beta testing continues on Android in select regions only as Activision gears up to bring Call of Duty to Mobile as a free to play title on iOS and Android this year.

As we mentioned last week, the Mobile game will feature three modes — Multiplayer, Zombies, and Battle Royale.

Today, some users are reporting that Activision has opened up some testing of the Battle Royale mode in the Mobile game and now we have our first look at the map for the mode — which is different than Blackout. This map actually combines Modern Warfare and Black Ops locations into one Battle Royale mode for the Call of Duty: Mobile game, including areas like Crash, Estate, Standoff, and more.

Here’s the map:

Image via Proloco_NYY

Some users are reporting that the Battle Royale is still in an early developmental state experiencing some issues while playing, but that is expected with the beta version of this game as it gears up for launch later this year.

The Call of Duty: Mobile game is developed by Tencent’s TIMI studio and published by Activision. It will be available later this year for free on iOS and Android.

Lear more details on Call of Duty: Mobile like Multiplayer modes, maps, and more!

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Source: CharlieIntel.com


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Report: Call of Duty’s annual release wobbles, but Treyarch moves up to save it

Call of Duty’s production is in trouble, but the franchise will still hit its 16th annual release in 2020, according to another bang-up report from Kotaku about what’s going on inside Activision’s stable of studios.

The report by Jason Schreier details how even a three-year schedule is a very tight timeframe for building something of Call of Duty’s scale, and leaves the reader realizing how unprecedented that series’ annual run really is and how it’s almost taken for granted today. Call of Duty has published a game every year since 2005, which is every year of the preceding two console generations. In that span it has often been the biggest selling game in those years, and became a cultural phenomenon, particularly since 2007’s Modern Warfare.

But, Kotaku says, Call of Duty’s 2020 game will be led by Treyarch, since the collaboration of Sledgehammer Games and longtime support studio Raven Software — now given a leadership role — was not going well. That means Treyarch is in charge of delivering a Black Ops game two years after 2018’s Black Ops 4, with Sledgehammer and Raven providing support. Schreier spoke to some developers who are anxious about the kind of overtime this might entail (especially as this game should bridge two console generations, if the next one is launching in 2020). Others at Treyarch were more sanguine, saying they already have a solid design in place that can handle the accelerated schedule.

Series founder Infinity Ward is behind this year’s as-yet-unannounced Call of Duty, which is almost assuredly the next Modern Warfare. This is around the time of year when Activision makes a big pre-E3 announcement of where the series is going next. Sledgehammer is the youngest arm in a rotation that has turned out a Call of Duty every year during the past two console generations.

Sledgehammer supported Infinity Ward on 2011’s Modern Warfare 3, the last time one of Call of Duty’s subseries published on two years’ rest. Sledgehammer had Call of Duty: Advanced Warfare all to itself for 2014, then a well-received Call of Duty: WWII in 2017. Apparently it’s not the lead studio on the 2020 game. That has led to tension between its staff and Raven Software’s, Schreier reported. Raven is one of Activision’s oldest in-house studios but has been mainly a support operation for the past decade, most recently taking the lead on Activision’s China-only Call of Duty Online.

More than just a piece of industry scuttlebutt, Kotaku’s report underlines the fact that there really hasn’t been anything like Call of Duty’s death-and-taxes certainty of a launch every November. Sports video games don’t really count, as those are deeply iterative works, although developers at EA Sports, 2K Sports, Konami and Sony San Diego would likely have something to say about fast-paced schedules as well.

Electronic Arts tried to put something similar together with its Battlefield and Medal of Honor series from 2010 to 2018, but two disappointing Medal of Honor entries mothballed that series, and Battlefield’s weird foray into police drama, Battlefield Hardline, was delayed from 2014 into 2015. Otherwise, the only thing close to what Activision has pulled off since George W. Bush’s second inauguration would be something like Ubisoft’s Assassin’s Creed series. From 2009 to 2015 it published on PC and consoles every year, (and in 2012 and 2014 even doubled up with separate titles for the PS Vita and Xbox 360).

That came to an end in 2016, after a glitch-filled Assassin’s Creed Unity (2014) and lukewarm response to Syndicate (2015) led to Ubisoft “stepping back and re-examining” the franchise. There won’t be an Assassin’s Creed for 2019, either, but the series is in much better shape after two strong launches with Origins and Odyssey. A third Watch Dogs, though not officially announced, may take its place this year as its predecessor did for Assassin’s Creed in 2016. We’ll probably find out in a couple of weeks.

Activision seems resolute on hitting that annual milestone, and esports may be a big reason why. The Call of Duty World League began in 2016 and its seasons have all begun within two months of the current game’s launch. It’s a big part of the league’s appeal and watchability, and of course the league delivers a promotional benefit to the brand at large.

Activision Blizzard owns that league, and earlier this month announced the first five cities given berths in another, franchise-based Call of Duty League. ESPN reported that Activision had asked as much as $25 million per team from those looking to buy in.

What’s more, Kotaku said word was that Black Ops 4 hasn’t presented the kind of revenue stream Activision had hoped for. Activision itself in February lowered sales expectations for the 2019 Call of Duty, although it said at the time that Black Ops 4’s initial sales were strong. Whatever the case, Kotaku said executives have contemplating a free-to-play component for this year’s Call of Duty. Executives said in February that it will have a campaign, and Kotaku yesterday said Call of Duty 2020 will, too.

Source: Polygon.com


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Treyarch developing Call of Duty: Black Ops 5 for 2020 with Sledgehammer Games and Raven to support

A new bombshell report has surfaced from Jason Schreier of Kotaku regarding Call of Duty’s 2020 release. He has reported that current in-development Call of Duty 2020 game is in “a mess” state, and Treyarch is taking over the development to bring Call of Duty: Black Ops 5 as the 2020 Call of Duty game.

Kotaku states that Activision informed the studios this week of the major change that the company is making to its plans, as Sledgehammer Games and Raven Software were still in development of the 2020 Call of Duty game.

It’s a significant shift for Activision’s massive first-person shooter franchise, which is one of the most lucrative video game series on the planet. Every fall for the past 15 years, Activision has put out a new Call of Duty game, supported by a stable of different developers who rotated duties as required. Since 2012, Activision has followed a three-year cycle for its three lead studios: Infinity Ward, Treyarch, and Sledgehammer. 

Kotaku reports that Sledgehammer Games and Raven Software will serve as support studios to work with Treyarch on bringing out the 2020 Call of Duty game. Raven Software was actually the lead development studio for the 2020 Call of Duty game with Sledgehammer Games supporting them.

Sledgehammer Games and Raven have been working on a single player campaign for their 2020 game set in Cold War, and that is supposed to be the campaign for the new Black Ops game.

As part of their report, Kotaku sources told them that there was tension between Sledgehammer Games and Raven Software during the development of 2020 title. The studios kept arguing over the features of the 2020 title. The game was apparently a “mess.” Activision decided to step in and put Treyarch in charge of a new Black Ops project for 2020.

This will be the first time that Treyarch is making a Call of Duty game in the 2 year development cycle since the release of Black Ops 2 back in 2012. Since then, Treyarch’s Black Ops 3 and Black Ops 4 have been created in a 3 year development cycle.

Sledgehammer Games has been having a rocky time the last year, with co-founders Michael Condrey and Glen Schofield departing the company in 2018. The new studio leadership is under Aaron Halon. It was not clear what the studio planned to make after the Call of Duty: WWII season with the co-founders departing.

Michael Condrey has reportedly been recruiting Sledgehammer Games developers to his new 2K Studio, and many developers have been leaving SHG over the past year. Developers still at Sledgehammer have been shocked by the amount of developers leaving, Kotaku reports.

Sledgehammer Games not releasing a fully fledged title for 2020 will be the first time the studio has missed three year release since 2014. Sledgehammer Games was founded in 2009 as an Activision-owned studio and started their journey as co-developers of Call of Duty: Modern Warfare 3 back in 2011 with Infinity Ward. After that, Activision transitioned Call of Duty to a three year development cycle with Sledgehammer Games, Treyarch, and Infinity Ward as the lead developers rotating through the cycles.

Sledgehammer Games released Call of Duty: Advanced Warfare in 2014 and Call of Duty: WWII in 2017.

If this is the case, next year will see a new Call of Duty: Black Ops game — marking the fifth title in the sub-series.

Activision has not confirmed this info and did not issue a statement.

SOURCE: Kotaku

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Source: CharlieIntel.com


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